Purchase this product if you’d like to compete as Team with another competitor. If you’d like to compete as an Individual, instead purchase this product:
MD: Josh Reeves, Marc Bean
DATE: January 13-15, 2023
LOCATION: Paulden, AZ
Welcome to the 2023 NRL Hunter Season. This match is located at historic Gunsite in Paulden Arizona. Gunsite is a 3200-acre facility with onsite pro shop, gunsmith, and camping area. As this is a major training facility EYEPRO will be required at all times on the range side. Failure to comply will lead to dismissal from the match. Gates will be locked each morning so bring what you need for the day as Gunsite has multiple training programs going on during the same timeline.
This match will provide realistic hunting scenarios from natural terrain in Arizona high desert environment. Target distances ranging from 120-900 yards, but bring dope out to 1400 for possible side stages. Every stage will have one clearly marked target indicator. Majority of targets will be 2 MOA and a few to test the ability of equipment and yourself. The Special Operations Warrior Foundation Wolf hunt will be back this season.
Hunters will be shuttled into the hunting area, so plan accordingly, as access to vehicles will not be available during the match. Contingency for poor weather conditions is to hike into the hunting area which would be approximately 1 mile. Water and snacks will be located throughout the area. Plan on completing 18 stages total, with 12 the first day and 6 the second. Total round count to be approximately 144 rounds plus more for site in and side stages. 100 yd Zero range will be available on Friday. No extended distances available, so proof your dope before you come.
There will be a random drawing for an item from each of the 18 stage sponsors in addition to the prize table, so 18 total random drawn prizes. Everyone will have a chance to win something cool.
Team Division is for Teams consisting of 2 individuals. Scores will be the sum of both team member’s scores (possible 16 points per team per stage). Teams will be allotted a total of 6 minutes per stage, instead of the individual’s 4 minutes. If one team member is disqualified from competing the second team member may continue to compete, but not for score. Team member #1 must complete the stage or pass, and unload and show clear, before team member #2 may load and begin firing. Once team member #2 loads to begin the stage, team member #1 may not load again.